~ / kaiyou / home
./run --target=global --mode=fun

Games that
players
can't put down_

Kaiyou Game develops engaging mobile gaming experiences designed to captivate and entertain players around the world.

// games_published
20+
// downloads
10M+
// avg_rating
4.9★
// countries
150+
[01] services.exe — what we build pp.02
/01
— core_module

Game Development

Casual, puzzle, and arcade mobile games built with Unity and Cocos2d-x. Full pipeline from prototyping to store deployment, focused on player retention and monetization.

/02
— design

Game Design

Level design, balance, and economy tuning.

/03
— live_ops

Live Ops

Events, seasons, and content updates.

/04
— monetization

Ad Monetization

Integrated ad SDKs with mediation — rewarded video, interstitials, and banner ads balanced with player experience.

/05
— analytics

Analytics & Insights

Data-driven live ops with event tracking, cohort analysis, and retention dashboards built into every game.

/06
— support

Maintenance

Regular updates, bug fixes, and OS compatibility to keep games running smoothly long-term.

[02] features.exe — why kaiyou pp.03
01

Player-First

Fun comes first. Every design decision starts with "is this enjoyable?" — monetization follows engagement, not the other way around.

02

Fast Iteration

Agile production with weekly builds — prototypes become shipped games in months, with continuous updates based on real player feedback.

03

Global Reach

Games localized for global audiences with multi-language support, cultural adaptation, and region-specific monetization strategies.

./init --contact

Have a game idea?

Let's turn it into something players will love.

[send_email]